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Author Topic: 4 wheel drive - Home made Physics Box car  (Read 1414 times)

jestermon

« on: November 28, 2011, 09:29:21 AM »
It's not often I post in the 'Show Your Work' area, but this is a fun toy, I thought I would share. It can probably count as a tutorial, since I've not seen this done before in Rad - perhaps before my time, if it was.

A Box rigidbody with 4 wheels, each wheel made from 8 blocks. There is a motor joint linking each wheel to the box. The speed of the motors are controlled by script, giving us a real 4 wheel drive. The friction for the wheels are set very high. There is some extra mass added to the box and to the wheels to give added grip. I am sure there are many tweaks that can still be done - but I just went so far as to make it actually work.

This is just an experiment with joints, and in no way a prototype game I have in mind. But that should not stop anyone from pursuing this idea further if they wish to.

Keys:
A = increase speed
Z = decrease speed
Up = Lock forward movement (it keeps going)
Left = Lock left turn (it keeps turning till Up is pressed again)
Right = Lock right turn (it keeps turning till Up is pressed again)

V7.03
Enjoy
« Reply #1 on: November 28, 2011, 10:20:05 AM »
:D looks funny and squishy :D
::=::Look at this ::=::
Rally game

The most important thing that happens, you usualy miss it , but after sometime you will remember
 
even if you didint noticed. Go forward and never look back
« Reply #2 on: November 28, 2011, 10:35:13 PM »
Your right! If someone wanted to take this into full consieration it could, and should be a successful project. I veiw it as being used in a trucking game of some sort or an offroading game.  :) Nice work, very creative!  :)
Yes!!! Running 3drad 7.22!!!
« Reply #3 on: December 11, 2011, 11:11:28 AM »
That's cool, can you make an atv like that? :)

jestermon

« Reply #4 on: December 11, 2011, 12:10:34 PM »
You could make all sorts of vehicles with this concept.
By using slider, springed and other joint types, one should be able to make some really fun vehicles.
I am still working on an articulates walker mechanism, in the hopes of publishing a physics driven walking robot. If and when I will ever succeed, is another matter entirely.
« Reply #5 on: December 11, 2011, 04:19:14 PM »
well why don't you try making a AT-AT that would be awesome!
http://www.youtube.com/watch?v=Vhj5CVBNnSc
even if it walks funny like that video. ;)
« Last Edit: December 11, 2011, 04:20:59 PM by Heat Advisory »
« Reply #6 on: December 13, 2011, 03:20:13 PM »

jestermon

« Reply #7 on: December 13, 2011, 05:37:12 PM »
You should try something like this:
http://www.youtube.com/watch?v=-GgOn66knqA&feature=related
 ;D
Fascinating.
However, after breaking down the mechanics of the video, I have come up with a solution that's so simple, it's ridiculous... I'll post it when I get it working.
Thanks for the link Rush. Sometimes one just needs a little nudge in the right direction, to get the analytical juices flowing.
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