There are a few samples of using the object in the forum, and developer's sample takes some (even much) time for a beginner to get how it works.
So, This is a simple sample of AI using the PathFinder object.
I used Andro as NPC. An enemy chase you and find you wherever you are (if you're on earth ), so, you aren't able to play hide-and-seek with him. And there are no obstacles, which he couldn't surmount. Try hiding yourself behind the wall, he will find you by all means !
So, This is a simple sample of AI using the PathFinder object.
I used Andro as NPC. An enemy chase you and find you wherever you are (if you're on earth ), so, you aren't able to play hide-and-seek with him. And there are no obstacles, which he couldn't surmount. Try hiding yourself behind the wall, he will find you by all means !