Made with eventonlocation, eventtimer, projectile and more
InGame: Destroy walls and explode cars with bazooka!
InGame: Destroy walls and explode cars with bazooka!
The 3DRad community can be found at classdev.net.
Nice.. However the white expanding circle effects blind your view, and you can't see where the missile is going.. The trailing particle effect is good enough, and looks better without the white blotchesgood advice i do like the trailing effect better but good work
Nice.. However the white expanding circle effects blind your view, and you can't see where the missile is going.. The trailing particle effect is good enough, and looks better without the white blotchesYeah, I understand. Gamemaking is fun, but coding sucks and you know, I'm only 13 years old I'm not as good as you
What has age got to do with a comment about a white explosion, that if left out, will allow you to see the missile much better? You could be 6 or 100 for all I care.Nice.. However the white expanding circle effects blind your view, and you can't see where the missile is going.. The trailing particle effect is good enough, and looks better without the white blotchesYeah, I understand. Gamemaking is fun, but coding sucks and you know, I'm only 13 years old I'm not as good as you
I would give up my Porche and everything else.. just to be 16 again.