v1.09 brings :
1. You can mirror UV by a simple script using iShaderFloatSet(OBJ_0,"MirrorUV",1) and link to skinmesh. (1.09 only)
2. You can tune global alpha for all shaders by using iShaderFloatSet(OBJ_0,"cAlpha",float) and link to skinmesh. (1.09 only)
3. you can tune emissive factor for all shaders by using iShaderFloatSet(OBJ_0,"cEmissive",float) and link to skinmesh. (1.09 only)
1. You can mirror UV by a simple script using iShaderFloatSet(OBJ_0,"MirrorUV",1) and link to skinmesh. (1.09 only)
2. You can tune global alpha for all shaders by using iShaderFloatSet(OBJ_0,"cAlpha",float) and link to skinmesh. (1.09 only)
3. you can tune emissive factor for all shaders by using iShaderFloatSet(OBJ_0,"cEmissive",float) and link to skinmesh. (1.09 only)