I made a spaceship in Maya 2011 and want to add it to 3DRad. I made the .x file. I think I was doing it right.
This is what i've done so far: (I need help with steps in red)
1.)Create new skinmesh
2.)Replace the old blue fish with my own model.
3.)I went into 3DRad.
4.)When I added the skinmesh in, it wasn't there.
5.)I think i need to replace the bluefish.png with my own texture, but I'm new to Maya and don't know how to unwrap my textures(well, all i used was lambert and blinn materials and changed colors, very basic). Help with this step?
6.)I want to make it be able to fly. Will I have to script it? Fine if I have to.
7.)I think I need to make a rigidbody for it to use physics. How would I do this?
8.)Missing anything to get a fully operated flying spaceship?
Thanks guys. I love 3DRad so far.
This is what i've done so far: (I need help with steps in red)
1.)Create new skinmesh
2.)Replace the old blue fish with my own model.
3.)I went into 3DRad.
4.)When I added the skinmesh in, it wasn't there.
5.)I think i need to replace the bluefish.png with my own texture, but I'm new to Maya and don't know how to unwrap my textures(well, all i used was lambert and blinn materials and changed colors, very basic). Help with this step?
6.)I want to make it be able to fly. Will I have to script it? Fine if I have to.
7.)I think I need to make a rigidbody for it to use physics. How would I do this?
8.)Missing anything to get a fully operated flying spaceship?
Thanks guys. I love 3DRad so far.