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Author Topic: 3D tetris?  (Read 1444 times)

« on: May 31, 2010, 07:17:35 AM »
..hasnt anyone made a 3DTetRadtris yet?
http://3dradder.blogspot.com/ <- Stuff 4 3DRad   | *Donate now: Post-prosessing shaders | External Script editor mEH*
« Reply #1 on: May 31, 2010, 07:35:58 AM »
would be cool but I think it requres too much teidious work defenatly too many scripts or one HUGE one.
I'm never here and if I am I will try and say something...
Sorry tramkp888 I kind of forgot you back in July

jestermon

« Reply #2 on: May 31, 2010, 10:47:35 AM »
Yup, did one for a client.. Numbers dropping down and added together. an educational version.. in Rad.
And yes, it is pure scripting..
Sadly, its commercial, so I cant share it.

psikotropico

« Reply #3 on: May 31, 2010, 12:53:05 PM »
Yup, did one for a client.. Numbers dropping down and added together. an educational version.. in Rad.
And yes, it is pure scripting..
Sadly, its commercial, so I cant share it.

did you a tetris in rad? ??? wow...
« Reply #4 on: June 05, 2010, 05:15:13 AM »
i would suggest using single cubes attached together with joints. you could then disconnect any necessary joints and hide specific cubes when a line is complete. this would be a good scripting project for a beginner/intermediate user

jestermon

« Reply #5 on: June 05, 2010, 03:26:52 PM »
i would suggest using single cubes attached together with joints. you could then disconnect any necessary joints and hide specific cubes when a line is complete. this would be a good scripting project for a beginner/intermediate user
I used 30 "tetris" skinmesh shapes, then scripted the copies with imposters. Imposters in Rad are awsome. Sadly the kinds of games I write don't lend themselved very well to physics, so I do it the good old manual way... coding.
I think the majority of the Rad community is here for the visual design part of 3D, but it may be worth a try to push out some script tutorials, if there is an interest. Perhaps a poll or 2 to see?
« Reply #6 on: June 06, 2010, 07:10:57 AM »
id be interested in any scripting tutorials :)
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