Im pretty shure they did but I know that older versions of rad don't work well on newer ones.
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- Car object for ODE: faster, smoother and NO MORE BENDING WHEELS!
Author Topic: Car object for ODE: faster, smoother and NO MORE BENDING WHEELS! (Read 12645 times)
so i have a problem... when i try and use ur car object, i hit play and then it pretty muck explodes and rolls around
I think it would be safe to say this car has been officially outmoded.
What do you think? Time to un-sticky??
What do you think? Time to un-sticky??
ninkeon58
I think it would be safe to say this car has been officially outmoded.Yeah, it's about time since we have physx now and, well you know what I mean!
What do you think? Time to un-sticky??
It only works in 6.43-ish. I no longer use the source, so I don't remember exactly how to get it working.. but I'd say your best chances are downgrading 3DRad.
I have been experimenting with the old car object. See my video!
3D Rad's default car object reaches 2400 kph!
3D Rad's default car object reaches 2400 kph!
Downgrade 3DRad.or you can just adjust the springs because the springs in the physx 3drad are stiff so you have to set the springs to a lower value.
and also set the springs dampers up a little so it won't bounce every where.
p.s. with the car/pcar if you set the wheel mass to 100-300 they won't bend so easily.