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Also, when we have PhysX support, we will also have a built-in car system which seems to behave in a way similar to the Rush3Fan's system.
AHA! "When" we have PhysX support! I like that...
The 3DRad community can be found at classdev.net.
Also, when we have PhysX support, we will also have a built-in car system which seems to behave in a way similar to the Rush3Fan's system.
Rush. Don't want to take the wind out of your sails but I can't see what all the fuss is about here.1600MPH!? Sorry, I'm just obsessed with speed.
...a practical solution that flips a car the right way up when it lands on its headAnd yes, I have a great idea for one. (writing it down on my to do list) I'll release a plugin eventually
Car flips out and theres a fish on the engine and no car body... i think theres a bug in v6.43 3d rad,Sorry man, I wish I would've built the car on a lower version of Rad, but I guess you'll have to wait a few months or donate $5.