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Author Topic: A useful "bone number finder" tool (3DRAD v6.41 and above)  (Read 2438 times)

« on: December 05, 2009, 03:39:32 AM »
I have found that it is not always quick and easy to determine the bone number of a particular body part comprising a boned Skinmesh. These bone numbers are required for linking another Skinmesh or Rigidbody to a particular bone of a boned Skinmesh. Here is a small and simple tool which lets you visually determine which bone number corresponds to which bodypart (i.e. chest,head,left_forearm,right_foot.........etc,etc)

Run the project, and by using the [Up][Down] keys to step forward/back through all bones present, Andro will show a much reduced size bodypart for the currently selected bone. NOTE: If the parent bone of a particular bodypart is diminished in size, then so will its child bones also be diminished.
AKA: The 3D Raddict http://www.3draddict.com/
« Reply #1 on: December 05, 2009, 05:35:52 AM »
A Nice tool to have :)
« Reply #2 on: December 06, 2009, 01:48:19 PM »
Awesome Allan, This beats the hell out of figuring bone ID's manually
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