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Author Topic: Scale in Sketchup?  (Read 2368 times)

« on: November 08, 2009, 12:21:31 PM »
Hello everyone,
I have created a object in sketchup for 3drad.
When i use it in 3drad.
It's too big.
Can someone explain what the scale need to.
« Last Edit: November 08, 2009, 12:23:11 PM by markieo »
Sorry for my bad English, I'm from the Netherlands!
My Racetrack Creation Set Why doesn't nobody answer??
« Reply #1 on: November 08, 2009, 12:27:23 PM »
 ???
1 meter in Sketchup should be 1 meter in 3DRad?!
no scale needed in here!
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3DRad is now in the same Brain-Area like my old C64 and Amiga Memories!
« Reply #2 on: November 08, 2009, 12:28:34 PM »
Yes thanks  ;D
But what size is then a car??


BTW: How can i use multiple textures for 3drad.
I'm using Sketchup.
« Last Edit: November 08, 2009, 12:34:24 PM by markieo »
Sorry for my bad English, I'm from the Netherlands!
My Racetrack Creation Set Why doesn't nobody answer??
« Reply #3 on: November 08, 2009, 01:30:07 PM »
aah I see... that's a bit difficult, the cars have different sizes but you can also vari with the wheel offset to find the correct position.
You can also make a Ruler Skinmesh in Sketchup wich has a marker every 0,5meter and is 10 meters long.
Export to 3DRad and you can measure the cars.

You can paint different textures with Sketchup.
For blending I'm using a paintprog. and load the ready texture to it.
Or you wait for the shader Object and learn HLSL  ;)

 3DSim
new forum search:
http://www.google.com/ site:www.3drad.com searchword  ( <-- copy )
3DRad is now in the same Brain-Area like my old C64 and Amiga Memories!
« Reply #4 on: November 09, 2009, 08:35:10 AM »
But how do you the blending?
Sorry for my bad English, I'm from the Netherlands!
My Racetrack Creation Set Why doesn't nobody answer??
« Reply #5 on: November 09, 2009, 02:06:16 PM »
blending isn't possible at the moment, but I blend the textures in Photoshop elements and then load it to Sketchup.

Preparing the textures and models takes much more time than 'making the game'   ;D
but thats the way it goes...

 3DSim
new forum search:
http://www.google.com/ site:www.3drad.com searchword  ( <-- copy )
3DRad is now in the same Brain-Area like my old C64 and Amiga Memories!
« Reply #6 on: November 10, 2009, 07:46:57 AM »
OK thanks.
I can use multiple textures right??
Sorry for my bad English, I'm from the Netherlands!
My Racetrack Creation Set Why doesn't nobody answer??

PsychoWeasel9

« Reply #7 on: November 25, 2009, 08:38:01 PM »
Of course. (double-sided textures don't always work)
« Reply #8 on: November 27, 2009, 02:50:30 AM »
im not really sure what you are trying, but here's a few base sizes im guessing in length of the cars
http://www.dimensionsguide.com/car-dimensions/

Currently using 7.22
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