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Author Topic: PULSE - Arcade Racer  (Read 6080 times)

« Reply #45 on: November 08, 2009, 09:57:26 AM »
modeling with maya and 3dsmax too  ;D
FPS game creator for 3drad and >2000 games GamesAtNight
« Reply #46 on: November 08, 2009, 11:10:52 AM »
With sketchup it's easier.
For me!
« Last Edit: November 08, 2009, 12:33:05 PM by markieo »
Sorry for my bad English, I'm from the Netherlands!
My Racetrack Creation Set Why doesn't nobody answer??
« Reply #47 on: November 08, 2009, 06:52:56 PM »
no comment..

SUNCHIRP

« Reply #48 on: November 09, 2009, 01:37:09 AM »
Edited.
« Last Edit: December 02, 2009, 02:06:18 PM by SUNCHIRP »

Mic

« Reply #49 on: November 10, 2009, 12:43:22 PM »
Sorry, I refuse to discuss the virtues of each and every 3d package out there, you just need to spend some quality time in Blender ( if this is your chosen package) , these things take time, by your very nature, you will not get the best out of your chosen package overnight, just takes things slowly and learn how to achieve what you want inside your 3d package.  There is many, many tutorials out there, just search 'blender tutorials' on google or youtube.

I created this thread as a progression update thread on the game I am working on, this discussion is off topic and you may be better off starting a new thread to discuss the differences elsewhere.

Best of luck in your 3d learning experience.

Regards.
Amen!

INfinit-3D

« Reply #50 on: November 11, 2009, 10:26:02 AM »
 ???
« Last Edit: March 10, 2012, 09:52:13 AM by Jimmu »
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