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Author Topic: Maya user that Needs help.( 3drd Crashes and cant import models)  (Read 806 times)

« on: October 04, 2009, 04:52:08 PM »
Hello everyone,
I tried to read all posts and information about 3drad that i think can solve my issue. But i get nothing.
I found 3drad just 2 days ago and ive been trying to figure out the use.
I want to import my own models. I use Maya (my current version is 2008 but i use 2009 mostly).
for the first time i tried to import a simple box as a skinmesh. and succeed. then i wanted to change the plane model that is in a sample file come in with 3drad. i read the tutorials and made 4-5 spheres as written then changed them with the default files. it worked good. I had a G force and a platform in my scene at 3drad at when i hit space it went good.

but when i try to import my low_polygone model ( sphere ) as the rigidbody's visible model -> i go back 3drad and hit space 3drad Crashes.
I tried it with a low polygone not spherical something 3drad crashed again. (The Report is below.) when im exporting the model with cvx exporter i disable tangents binormals inthe left , and disable all in the right
When i use just a box instead of these it worked well.


- how should i leave the UV's ? i automatic mapped it and edited a little and merged but didnt do a good.
- for spheres how can i delete the default lambert texture if i shouldnt use any texture.

I realy will be greatful for any help.


___error report__
Problem signature:
  Problem Event Name:   APPCRASH
  Application Name:   3DRad.exe
  Application Version:   6.38.0.0
  Application Timestamp:   4a97c7b3
  Fault Module Name:   dll3impact.dll
  Fault Module Version:   5.8.1.9
  Fault Module Timestamp:   4a8e6c2d
  Exception Code:   c0000005
  Exception Offset:   0003a98f
  OS Version:   6.0.6002.2.2.0.256.1
  Locale ID:   1055
  Additional Information 1:   fd00
  Additional Information 2:   ea6f5fe8924aaa756324d57f87834160
  Additional Information 3:   fd00
  Additional Information 4:   ea6f5fe8924aaa756324d57f87834160


I use vista x64  Maya 2008 and the latest 3drad (i think)
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