Hello everyone,
I tried to read all posts and information about 3drad that i think can solve my issue. But i get nothing.
I found 3drad just 2 days ago and ive been trying to figure out the use.
I want to import my own models. I use Maya (my current version is 2008 but i use 2009 mostly).
for the first time i tried to import a simple box as a skinmesh. and succeed. then i wanted to change the plane model that is in a sample file come in with 3drad. i read the tutorials and made 4-5 spheres as written then changed them with the default files. it worked good. I had a G force and a platform in my scene at 3drad at when i hit space it went good.
but when i try to import my low_polygone model ( sphere ) as the rigidbody's visible model -> i go back 3drad and hit space 3drad Crashes.
I tried it with a low polygone not spherical something 3drad crashed again. (The Report is below.) when im exporting the model with cvx exporter i disable tangents binormals inthe left , and disable all in the right
When i use just a box instead of these it worked well.
- how should i leave the UV's ? i automatic mapped it and edited a little and merged but didnt do a good.
- for spheres how can i delete the default lambert texture if i shouldnt use any texture.
I realy will be greatful for any help.
___error report__
Problem signature:
Problem Event Name: APPCRASH
Application Name: 3DRad.exe
Application Version: 6.38.0.0
Application Timestamp: 4a97c7b3
Fault Module Name: dll3impact.dll
Fault Module Version: 5.8.1.9
Fault Module Timestamp: 4a8e6c2d
Exception Code: c0000005
Exception Offset: 0003a98f
OS Version: 6.0.6002.2.2.0.256.1
Locale ID: 1055
Additional Information 1: fd00
Additional Information 2: ea6f5fe8924aaa756324d57f87834160
Additional Information 3: fd00
Additional Information 4: ea6f5fe8924aaa756324d57f87834160
I use vista x64 Maya 2008 and the latest 3drad (i think)
I tried to read all posts and information about 3drad that i think can solve my issue. But i get nothing.
I found 3drad just 2 days ago and ive been trying to figure out the use.
I want to import my own models. I use Maya (my current version is 2008 but i use 2009 mostly).
for the first time i tried to import a simple box as a skinmesh. and succeed. then i wanted to change the plane model that is in a sample file come in with 3drad. i read the tutorials and made 4-5 spheres as written then changed them with the default files. it worked good. I had a G force and a platform in my scene at 3drad at when i hit space it went good.
but when i try to import my low_polygone model ( sphere ) as the rigidbody's visible model -> i go back 3drad and hit space 3drad Crashes.
I tried it with a low polygone not spherical something 3drad crashed again. (The Report is below.) when im exporting the model with cvx exporter i disable tangents binormals inthe left , and disable all in the right
When i use just a box instead of these it worked well.
- how should i leave the UV's ? i automatic mapped it and edited a little and merged but didnt do a good.
- for spheres how can i delete the default lambert texture if i shouldnt use any texture.
I realy will be greatful for any help.
___error report__
Problem signature:
Problem Event Name: APPCRASH
Application Name: 3DRad.exe
Application Version: 6.38.0.0
Application Timestamp: 4a97c7b3
Fault Module Name: dll3impact.dll
Fault Module Version: 5.8.1.9
Fault Module Timestamp: 4a8e6c2d
Exception Code: c0000005
Exception Offset: 0003a98f
OS Version: 6.0.6002.2.2.0.256.1
Locale ID: 1055
Additional Information 1: fd00
Additional Information 2: ea6f5fe8924aaa756324d57f87834160
Additional Information 3: fd00
Additional Information 4: ea6f5fe8924aaa756324d57f87834160
I use vista x64 Maya 2008 and the latest 3drad (i think)