wahahaha
no, seriously.
thing is Ive just added these beautiful guard rails to my track and things kinda slowed down. even when the guard rails are totally out of scene, not blocked by other object, but out of camera.
each guard rail is 14 triangles (2 oposite planes for the steel and a cube without the bottom face for the pole), and in total all of them are about 600 and so faces. textures are two very little files, one 64x64, the other 32x32...
problem is that just for the sake of test Ive deleted the guard rails and introduced a very nice 17600 and so faces tree in the scene, and that gave me a better frame rate !!!
so, obviusly my guard rails have some problems...
tips? whats killing me?
are the long stretched planes's triangles the problem?
the stretched textures?
help!!!
no, seriously.
thing is Ive just added these beautiful guard rails to my track and things kinda slowed down. even when the guard rails are totally out of scene, not blocked by other object, but out of camera.
each guard rail is 14 triangles (2 oposite planes for the steel and a cube without the bottom face for the pole), and in total all of them are about 600 and so faces. textures are two very little files, one 64x64, the other 32x32...
problem is that just for the sake of test Ive deleted the guard rails and introduced a very nice 17600 and so faces tree in the scene, and that gave me a better frame rate !!!
so, obviusly my guard rails have some problems...
tips? whats killing me?
are the long stretched planes's triangles the problem?
the stretched textures?
help!!!