I'm trying to make randomly generated terrain, this is first try, featuring randomly placed mountains in different sizes, I will also try to create randomly generated vegetation in later versions. iSphereVisible() is frequently used here to avoid reuse of visible mountains.
Just for fun :
1 minute "flythrough" at a very very fast speed. (since it never ends maybe flythirugh isn't the word)
http://www.youtube.com/watch?v=l42hjLLy8hI&fmt=22
Just for fun :
1 minute "flythrough" at a very very fast speed. (since it never ends maybe flythirugh isn't the word)
http://www.youtube.com/watch?v=l42hjLLy8hI&fmt=22