Hey guys, I'm having trouble getting my Blender-exported object into a RigidBody. I'm copying it to the target folder, renaming to 'rigidBody_.x' and also copying to 'rigidBody_mesh.x'. I import, refresh, and spacebar: Everything works great. I hit <esc> to end sim, then hit spacebar to re-test and collision detection fail. WTF am I doing wrong here? It's getting quite annoying.
Attachment related, the object I'm having difficulty with. Thanks for any and all help.
Attachment related, the object I'm having difficulty with. Thanks for any and all help.