3D Rad - Free 3D game maker - Forum

This forum is now archived!

This forum is locked, and is a read-only version. A new community-ran forum can be found at classdev.net

News:

The 3DRad community can be found at classdev.net.

Pages: [1] 2

Author Topic: U-HP  (Read 379 times)

« on: June 14, 2014, 08:19:07 PM »
Hello everyone. I was offline a lot of time because the university is taking a lot of time :-\ but anyway im here to show my last project. U-HP is a third person shooter, is located on an apocalyptic city, where a strong virus (U-HP virus) is killing people and they become like zombies (but i don't wanna use zombies ;D) or strange monsters, i don't know what can i do yet. Anyway, so here are some pictures for the game:

Here im testing the physics:





This is the refuge and some functions you have:





Here the work table, you can make new weapons, objects or craft quest objects to complete missions:



This is the communications table, you will see the news and the special missions you can play:



And the map, you will travel to different places from here:



The game will have updates, but it will be offline with a story line.

Here is the logo for the game:




Hope you like :)



See my web:
« Reply #1 on: June 14, 2014, 08:34:26 PM »
That looks really nice!
Cant wait to try it!

I like the idea of something other than zombies, something unique like pac-man ghosts.
« Reply #2 on: June 14, 2014, 08:53:18 PM »
Thanks!!. Im putting a lot of effort to make it happen ;D. I was thinking about ask to all of you guys, what kind of monster i can make, and bosses. It will have some touch to Dead Rising, because i wanna make some bosses (monsters or crazy people, or both :D). On the monsters i was thinking something like the Last of Us, that monsters aren't zombies, i was trying to make something new, different.

This is a monster from The Last of Us:

See my web:
« Reply #3 on: June 14, 2014, 09:53:19 PM »
Um that is a zombie 'round my neighborhood...

How 'bout robot enemies? ...robots can be more forgiving to animate. ;)
3D Rad: The best abandonware ever!
« Reply #4 on: June 14, 2014, 10:24:42 PM »
Mm, i don't wanna lose the essence of the humans, the animations doesn't care a lot, i will do everything i can to make them good, or at least nice looking ;D, but i wanna still having people on the game to don't lose the concept of the story. Thanks for the idea anyway ;)
See my web:
« Reply #5 on: June 15, 2014, 02:49:48 AM »
Awesome work facujk this looks so promising if you ned a hand with models or animations just ask but well done
« Reply #6 on: June 15, 2014, 03:06:37 AM »
Looking promising. Can't wait for the result!  ;)

One very serious tip though, make the game in English!
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
« Reply #7 on: June 15, 2014, 03:20:06 AM »
interesting. ;D
« Reply #8 on: June 15, 2014, 08:38:57 AM »
Thanks for the comments!!. For the moment i will make it in spanish because is more easy to me make the interface. But later i will ask for your help and make a translation to english. Here i guess, i will have a little problem, i will use voices dialogues for some moments, and they will be on spanish (if i can pronounce the words on english i will do everything possible to make the dialogues on english too), for now that is the only problem.

Here some work i made yesterday, a pause menu with a functional pause simulation





For now i will use 2 buttons, Back and Exit (Atras, Salir) to back to the game, or go back to the refuge, later i will add a configuration button for graphic (add or remove bloom and add or remove shadows)
See my web:
« Reply #9 on: June 15, 2014, 08:53:36 AM »
cool...  waiting to see more of this...

--Mike
« Reply #10 on: June 15, 2014, 09:50:39 AM »
The more information, the more interesting it becomes=). Want to play
« Reply #11 on: June 15, 2014, 10:42:32 AM »
Mm, i don't wanna lose the essence of the humans, the animations doesn't care a lot, i will do everything i can to make them good, or at least nice looking ;D, but i wanna still having people on the game to don't lose the concept of the story. Thanks for the idea anyway ;)
How about cyborgs? Human robots!
« Reply #12 on: June 15, 2014, 11:03:24 AM »
Thanks a lot!, really appreciate the comments. Here some ui sprites i made, the objects sprites. This are some objects you will get searching on some places on the leves, this objects will help to craft guns using blueprints that you find, craft quest objects to get experience and complete missions, get ammo, health, food and water.

Food +5, +10:


Water +5, +10:


Empty:


Debris +5, +10, +20, +25: (this will be very usefull for crafting, a little spam for you ;D)


Cables +5, +10, +15: (for craft electronic objects, and you will need circuits too)


Ammo +10, +20, +25:


Circuits +10, +25:


Quest objects (for now, i will add more later):
Radio debris


The quest objects will have yellow colour for the easy look for the players

This is how looks on the game:



Here a concept design of blueprint for the guns. This is G3 gun:

See my web:
« Reply #13 on: June 15, 2014, 06:10:35 PM »
OOOOOoooooOOOOOoooo :O

I like it, me wants pls, shiny

I like the look of this game I hope it gets even better
« Reply #14 on: June 15, 2014, 06:36:31 PM »
Thanks!! i hope that too ;D
See my web:
Pages: [1] 2