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Author Topic: Forest Track  (Read 771 times)

« Reply #30 on: June 02, 2014, 07:50:46 AM »
old!!??  :D

trust me... you have no idea what old is...

and hopefully you won't for a long time...

don't rush it... take the time to enjoy your youth... once it's gone, there's no goin back...

happy birthday...


--Mike
« Reply #31 on: June 02, 2014, 08:01:11 AM »
old!!??  :D

trust me... you have no idea what old is...

and hopefully you won't for a long time...

don't rush it... take the time to enjoy your youth...
once it's gone, there's no goin back...


happy birthday...


--Mike
I be trippin!
« Reply #32 on: June 02, 2014, 09:08:59 AM »
« Reply #33 on: June 04, 2014, 05:45:38 AM »
I be trippin!
« Reply #34 on: June 04, 2014, 08:28:43 AM »
« Reply #35 on: June 05, 2014, 12:28:17 PM »
I be trippin!
« Reply #36 on: June 07, 2014, 03:56:09 AM »
« Reply #37 on: June 07, 2014, 12:47:33 PM »
Hello Hawk, WTF, what is this, a balloon with eyes using a computer, je je je ;D - TheHades24
There is a most powerful driving force than steam, electricity and atomic energy: the force of will

---Albert Einstein---
« Reply #38 on: June 10, 2014, 01:20:12 PM »
okay so in order to have the project load up quicker and get more fps I had to have the textures be uncompressed which brings the file size for the all the track models so far to 409Mb.
I be trippin!
« Reply #39 on: June 10, 2014, 01:51:48 PM »
So does the scene still look flat?
I be trippin!
« Reply #40 on: June 10, 2014, 01:54:31 PM »
The Bump mapping helps a lot!
« Reply #41 on: June 10, 2014, 03:33:27 PM »
The Bump mapping helps a lot!
this project file uses 1.5Gb of ram so it would be safe to have 2GB of free ram.

New video

p.s. I also modified the ggt so know the sides are more curved to make the car look more aerodynamic.
« Last Edit: June 11, 2014, 08:11:42 AM by dogtorque »
I be trippin!
« Reply #42 on: June 11, 2014, 01:07:51 PM »
Hello, this excellent, congratulations, greetings - TheHades24
There is a most powerful driving force than steam, electricity and atomic energy: the force of will

---Albert Einstein---
« Reply #43 on: June 12, 2014, 07:57:31 AM »
Hello, this excellent, congratulations, greetings - TheHades24
thank but you know what I'm thinking of maybe using unity to make this because unity is more powerful than 3drad and I would be able to get better graphics without having to have a more powerful pc.
but I'm also still going to use 3drad for this project just in case if the unity version doesn't come out right..
I be trippin!
« Reply #44 on: June 12, 2014, 08:19:09 AM »
Hello, this excellent, congratulations, greetings - TheHades24
thank but you know what I'm thinking of maybe using unity to make this because unity is more powerful than 3drad and I would be able to get better graphics without having to have a more powerful pc.
but I'm also still going to use 3drad for this project just in case if the unity version doesn't come out right..

in unity. you will not see things easier. ;)
the graphics are the same you do in your models.

the fault is not yours but people who want a lot of graphics.
« Last Edit: June 12, 2014, 08:24:01 AM by Darkcapilla »
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