Hey Guys, I have never used the Counter Object. I'm wanting to collect coins in my new game, I am not sure how to go about doing that. Right Now I have The Player Rigid-body and a Coin skin-mesh attached to an Event on contact (Both Monitored), And Event on contact starts the counter object that is connected to the Value Print (Counter value is the value to PRINT).
But The Value wont go up when I collide the rigidbody with the skinmesh. (I also tryed colliding the rigidbody with another, but that did not work either.
Any Ideas?
But The Value wont go up when I collide the rigidbody with the skinmesh. (I also tryed colliding the rigidbody with another, but that did not work either.
Any Ideas?