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Author Topic: Rigidbody Contact  (Read 119 times)

« on: March 25, 2014, 06:57:48 AM »
Hi

I made a contact between the car and a rigidbody object that when the car collide with rigidbody show my skin mesh on the car. but there is a Problem:

if rigidbody total mass is 1 (dynamic): when the car collide with it, the rigidbody object shoot to other direction.

if if rigidbody total mass is -1 (static): when the car collide with it, the car stop to behind th rigidbody object.

now I need a way when the car collide with rigidbody, don't shoot it or don't stop the car and rigidbody stand in place.but I don't know how to do it.

Please Guide Me.

Thanks
« Last Edit: March 25, 2014, 07:00:34 AM by behdadsoft »
My Game : Star Wars 1.0

http://behdadgame.com/index.php?topic=3.0

possible way, if we found will make a way.
« Reply #1 on: March 25, 2014, 07:57:30 AM »
what does this have to do with Artist's Discussion...
jeez... you've been around long enough to know which sub forum to post in B...

this belong in the Tech Discussion sub forums...


--Mike
« Reply #2 on: March 25, 2014, 08:06:39 AM »
Quote
what does this have to do with Artist's Discussion...
oh.. sorry Mike. ::)

Quote
jeez... you've been around long enough to know which sub forum to post in B...

because my most post are about Artist's, I forget sometimes.

OK, I write it again to Discussion sub forums.
My Game : Star Wars 1.0

http://behdadgame.com/index.php?topic=3.0

possible way, if we found will make a way.
« Reply #3 on: March 25, 2014, 08:50:42 AM »
don't apologize to me,  i don't run anything here...
it's the community that benefits from keeping things in some sorta order...

thx

--Mike
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