Is it possible to make normal maps to different textures in a same model?
I am making a town with over 100 textures. For example I want the brick texture to have it's own normal map. The concrete texture to have another normal map etc. Is it possible instead of only one (000_nm.dds)?
I am making a town with over 100 textures. For example I want the brick texture to have it's own normal map. The concrete texture to have another normal map etc. Is it possible instead of only one (000_nm.dds)?