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Author Topic: 2 Day Artists' Challenge -  (Read 1684 times)

« Reply #45 on: March 28, 2014, 04:51:18 PM »
Today's AAA graphics are tomorrow's joke but yesterday's great gameplay is always great

great quote
« Reply #46 on: March 28, 2014, 10:17:24 PM »
when is the scene outside?

I'm anxious  ;D
my strength is the texturing and graphics
« Reply #47 on: March 29, 2014, 06:46:19 AM »
that's a good idea J... and outdoor scene...

if everyone's ready, lets go for the next challenge...
an industrial outdoor setting... i've got the perfect example to use
as inspiration...  (we'll try outdoor nature scene later)

should we start a new thread, or what...


--Mike
« Reply #48 on: March 29, 2014, 11:43:00 AM »
new topic
my strength is the texturing and graphics
« Reply #49 on: March 29, 2014, 04:58:51 PM »
Looking forward to this already, get the thread up Mike :)
I think for this one we should probably all post compiled projects you can walk around, that would actually show how well Rad handles framerates in small scenes as well as allow us more view angles at the eyecandy
« Reply #50 on: March 29, 2014, 05:46:03 PM »
Looking forward to this already, get the thread up Mike :)
I think for this one we should probably all post compiled projects you can walk around, that would actually show how well Rad handles framerates in small scenes as well as allow us more view angles at the eyecandy

I think a good idea, not only the graphics, but also in performance

I also real-time effects like smoke and stuff  :o
my strength is the texturing and graphics
« Reply #51 on: March 29, 2014, 06:12:23 PM »
Damn Joseuz, you are on fire your ideas are really good these days ;D
See my web:
« Reply #52 on: March 29, 2014, 06:31:04 PM »
Agreed, a new thread would be good.
« Reply #53 on: March 29, 2014, 06:32:47 PM »
new thread it is then...

keep eyes open  ;D

--Mike
« Reply #54 on: March 29, 2014, 08:42:25 PM »
All in!  :D
« Reply #55 on: March 29, 2014, 09:39:19 PM »
lookin for the image i've been wanting to use for this for the longest...

don't ya hate it when things are always there when you don't need em, and then seem to hide themselves when you finally need to use em  ;D

i'll find it by morning...

--Mike
« Reply #56 on: March 31, 2014, 04:48:59 PM »
may use this as a basis for inspiration?



or

my strength is the texturing and graphics
« Reply #57 on: March 31, 2014, 04:53:40 PM »
love the second one, although it would take more than 2 days to do it justice, I'd go for that if we had a week
« Reply #58 on: March 31, 2014, 05:14:50 PM »
ok... since i can't find the one i wanted to use (watch it show up as soon as we decide on something)... lets use both the screenshots above, and you can choose  which one... how's that sound...

and yeah... the weekend will be the deadline...

--Mike
« Reply #59 on: March 31, 2014, 07:33:00 PM »
remember, well optimized  ;)
my strength is the texturing and graphics
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