Be Humbled, or be Motivated...
from a discussion in the OFF TOPIC sub forum http://www.3drad.com/forum/index.php?topic=10715.0 this is gonna be about graphics only... seeing how close you can come in 3DRAD to the graphics you see in games made with engines like CryTek, iDTech, UDK, etc...
indoor scenes are easier... so lets start with one of those...
a simple hallway scene...
lets see how close you can come to this scene from a Crytek wip...
don't worry how bad, or how good you think your efforts are... just be open to suggestion and critique in an effort to help improve your scene...
it's the approach that we wanna look at...
--Mike
from a discussion in the OFF TOPIC sub forum http://www.3drad.com/forum/index.php?topic=10715.0 this is gonna be about graphics only... seeing how close you can come in 3DRAD to the graphics you see in games made with engines like CryTek, iDTech, UDK, etc...
indoor scenes are easier... so lets start with one of those...
a simple hallway scene...
lets see how close you can come to this scene from a Crytek wip...
don't worry how bad, or how good you think your efforts are... just be open to suggestion and critique in an effort to help improve your scene...
it's the approach that we wanna look at...
--Mike