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Author Topic: My second game Krelli Kart Racing  (Read 725 times)

« on: January 22, 2014, 10:47:09 AM »
hello everyone, this is my second game that i have created with 3d rad
TRAILER: http://www.youtube.com/watch?v=qBRHXuXL-2M&feature=youtu.be
DOWNLOAD: http://www.4shared.com/file/2oxsafzpba/KrelliKartRacingvers01.phpl
Please visit my facebook fan page and rate my game, i'm happy to receive your advice ;D
bye

Simone
« Reply #1 on: January 22, 2014, 10:50:50 AM »
« Reply #2 on: January 23, 2014, 06:15:26 AM »
Sorry too ... looks interesting ... but I will not log in into any network to load something down ...


.
Using 3D Rad 7.22
« Reply #3 on: January 24, 2014, 02:46:43 AM »
Same here, i wanted to test it out and see if this supports networking, not just 2 player split screen.

I too wont be forced to connect a social network just to download something.
« Reply #4 on: January 26, 2014, 03:58:50 PM »
thanks for comment my post
to ThinSoldier: I tried to create an online multiplayer mode, but I have not two powerfull computers to test the game out of my house
                    and the mode size is 5gb of hard disk space...
« Reply #5 on: January 27, 2014, 07:44:35 AM »
you don't need two computers to test multiplayer on... 

create a sever... compile it... create a client... compile it... run em both on the same machine in windowed mode...

--Mike
« Reply #6 on: January 27, 2014, 04:08:40 PM »
thanks mike, I didn't knew it. Now I try to create the mod multiplayer online, but to host a server you need to use NO-IP, is it right?
« Reply #7 on: January 28, 2014, 07:48:23 AM »
all you need to host a 3drad server is a  connection to the internet...  and make sure that your program is cleared through your firewall...

in my opinion, the easiest way to approach it is to write a dedicated server where every player, including yourself, is connected via a light client... and use the net synched objects wherever you can...

a dedicated server is nothing more than your game using net synched objects, with no view cam...

a client is the visual part of the game, with no gameplay logic, with only the key presses sent up to the server...

--Mike
« Last Edit: January 28, 2014, 08:12:31 AM by Mike Hense »
« Reply #8 on: January 28, 2014, 03:21:26 PM »
Thanks Mike, now i try to create a server
« Reply #9 on: January 29, 2014, 02:43:53 AM »
looks nice but like others here i'm not gonna try it from a site i have to sign up to

maybe pop it in a dropbox or mediafire folder and i'd like to give it a look  ;)
« Reply #10 on: January 31, 2014, 03:17:35 AM »
thanks for the advice, reaver.  ;)
now I'll try to upload the game on another file hosting
« Reply #11 on: January 31, 2014, 06:07:48 AM »
New link Download: https://www.dropbox.com/s/kuu97d9h0oajit2/KrelliKartRacingvers.0.1.exe
you have not to sign up (thanks for your comment)  ;)
« Reply #12 on: February 03, 2014, 01:31:40 AM »
I'm going to give it a try soon after it's done downloading, but why is the download 342MB?

EDIT: The base game idea is good, but you should fix a few things before you can get alot of people downloading this.

- I noticed that all of 3D Rad's default objects are included, but most of them aren't used as far I can see. Try loading the project files into the editor and exiting that file without changing anything, to generate the compiler's optimization files.

- I got stuck inside a wall on the first track and had to reset the race. For some reason I had to press Enter twice to reset it, since the first time makes the kart appear below the track.

- The menu works well, but I think you should have most, if not all of it running in a single project file. Also, using textprints makes the game load slower on low end PC's. Try using sprites for text where possible.

- Try using the Car object for the AI, it seems to make them drive better and straighter than when you use the PCar.

I did like the obstacles on the tracks like the boxes and the falling balls, it gives a little bit of challenge and some fun. The karts themselves look quite nice as well ;)
« Last Edit: February 03, 2014, 02:27:50 AM by Dr. Ninkeo »
« Reply #13 on: February 03, 2014, 06:04:50 AM »
thank for your comment Dr.NiNkeo

answer 1) the download is 342mb because the game contains 40 projects, but the compiler browser, added some unnecessary files, some of them I deleted, others I was not sure and I left them

answer 2) yet it is a bug, probably the problem are the wheels of karts and their skinmesh

answer 3) yes, i have used the PCar in three tracks, only one of it uses
 CAR

thanks for your reporting, I will try to solve with the second version (Krelli Kart Racing 0.2)
« Reply #14 on: February 03, 2014, 07:51:56 PM »
New link Download: https://www.dropbox.com/s/kuu97d9h0oajit2/KrelliKartRacingvers.0.1.exe
you have not to sign up (thanks for your comment)  ;)

I was gonna suggest dropbox too, i did some checking and over all it has the best options and easiest UI, i also added the android app to my phone for easy picture sharing.

I read that dropbox also supports video streaming like youtube etc ( i think that means you don't have to download the video, you can just watch instead (streamed) to your video program. I haven't tried video streaming yet)
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