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Author Topic: Possible Project  (Read 1275 times)

« Reply #15 on: November 08, 2013, 11:13:02 AM »
Wow thanks a lot guys!!, im really happy because i can see something that im working hard likes to the people :)

Here is the demo, the level is really short ;D but of course im working on it.

https://mega.co.nz/#!m8xQ1BDS!ZWy5bnbqNn3jBSy-ybdf0ktOjY4TpdGV3YON5bc037s

Upload in mediafire:

http://www.mediafire.com/?u3a9d35zckl9wfs

The file size: 61.8 mb.

The controls:
A-Move left
D-Move Right
Q-Look Back
Space-Jump
(Buttons without use, im working on this)
F-Action/Use
MouseButton0-Shoot

You can change the controls in game, but configure controls windows look very bar, you can see what control is going to change.

Im working on some details, like when the "bad guys" catch you, you lose, make a menu, work on more details on the level model like graffitis and trash, or things like that :D

Im working on a settings options, i can enable and disable bloom and save the configuration, but i need help with a script to disable shadows because the shadows makes more lag the game, i reduce the polygons a lot but i wanna make the option to disable or enable the shadows
« Last Edit: November 10, 2013, 02:43:49 PM by Facujk101 »
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« Reply #16 on: November 08, 2013, 11:50:58 AM »
Pepsi mannnn!!!

cool  ;D

me gosta
my strength is the texturing and graphics
« Reply #17 on: November 08, 2013, 11:58:54 AM »
Is something like pepsi man ;D

Gracias!! :D
See my web:
« Reply #18 on: November 08, 2013, 12:36:21 PM »
Ok Facujk101, Downloaded and played.  I have to assume the end is the train tunnel since I couldn't progress after that.  So far, I like the smooth controls and the chase element, its like a 3d version of those side scrolling games (what the hell was that one called again?).  Dammit, my memory is failing me...

Anyway, I like what I see so far.  If you built on the levels more this could be a really fun game that I would spend hours trying to defeat!

My critique, sometimes you can get stuck and cant progress, but I have to assume that the main object is to not get caught, so getting stuck would get you caught, ending the chase anyway :p
« Reply #19 on: November 08, 2013, 12:38:30 PM »
Tried it as well and I like it! It was actually fun to play.  ;)

However, I started the game with what seemed as about 20 fps, which climbed up to a solid 60 in a couple seconds. Not sure what that was all about.
Rocket Rumble, a 3D Rad puzzle game:
http://www.3drad.com/forum/index.php?topic=9896.0
« Reply #20 on: November 08, 2013, 08:14:17 PM »
I just had a go now. I think you're on to something good right here  :) The controls were smooth, and the game play was really good. I can't wait to see more of this, keep up the good work.
« Reply #21 on: November 08, 2013, 08:56:51 PM »
Thanks a lot!!. I will make more progress in this week, yeah, the fps decrease with the shadows, the fps increase when a eventonlocation disable the shadows of the taxi, and when you fall on the tunnel another eventonlocation disable all the shadows excepting the tunnel. Im trying to reduce more polygons and work hard on the project. But really, thanks a lot for all the advices and the critiques, i will show more progress on some moment :D
See my web:
« Reply #22 on: November 08, 2013, 09:26:30 PM »
Isn't there a command that lets you cull objects, iSphereVisible I think it is...well, that works for rigidbodies, there is one for shadows though isn't there?  To disable them I mean...gah, ill look it up...

EDIT:

iShadowsEnable(bool)

well that was easy xD
« Reply #23 on: November 08, 2013, 10:44:18 PM »
Thanks for the tip of the script ;) Lets work on the settings menu now ;D
See my web:
« Reply #24 on: November 09, 2013, 05:24:58 PM »
Now you;re cookin with gas.  I think its safe to say that while the current configure controls object native to RAD works, its not too great from a design standpoint, and custom menus show you know what you're doing and willing to put in the work of making one :)
« Reply #25 on: November 10, 2013, 09:29:25 AM »
this site keeps trying to get me to download an updated browser... is there a way to just download the project...

--Mike
« Reply #26 on: November 10, 2013, 02:43:13 PM »
Here is on mediafire, i can't attach the file on the topic because the limit size is 25000 kb :( but here is:

http://www.mediafire.com/?u3a9d35zckl9wfs
See my web:
« Reply #27 on: November 10, 2013, 03:21:53 PM »
thx FJ... MediaFire seems to be working fine... not making me download crap... downloading now...

--Mike
« Reply #28 on: November 10, 2013, 07:16:21 PM »
No problem Mike :), hope you like it. Later i will upload some screenshots of the menu, i was working on the options section, now you can disable shadows and disable bloom, because the fps decreases a lot with the shadows.
See my web:
« Reply #29 on: November 10, 2013, 08:08:32 PM »
i like the concept... being chase around by a mad man... hahaha... great stuff...

but it seems as if  you got a whole lotta stuff in there that doesn't need to be in there (the taxi interior, some of the architecture)...

and yeah... i also got stuck at various points...

otherwise... from what i've seen so far, this looks like it could be a lotta fun...

--Mike
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