http://blog.fileplanet.com/wp-content/uploads/2011/04/Realistic-Oblivion-Water-Screen-12.jpg
I had a look around and was wondering if there is a better water than the supplied. Ive tried messing about with the shaders but the shader needed would be reflective at a distance and not so much as you get closer but instead reveal the transparency. Also is it possible to shift the texture and the normals to give a wave effect?
Im asking here as iv no experience with shader coding, and like everything in game making you end up doing everything except making a game.
I had a look around and was wondering if there is a better water than the supplied. Ive tried messing about with the shaders but the shader needed would be reflective at a distance and not so much as you get closer but instead reveal the transparency. Also is it possible to shift the texture and the normals to give a wave effect?
Im asking here as iv no experience with shader coding, and like everything in game making you end up doing everything except making a game.