Going off topic, I once merged the aircraft demo and put a path object on the plane and recorded a path with that.
ahhh that was fun, and excessively time consuming...
Sorry, my bad.
I can't understand whats going on here, so unfortunately I can't help, do you want a camera to smoothly switch from place to place?
why not try this.
Try using a path covering all the places you need the camera to go, then have the camera follow the path (use a skinmesh to follow the path and attach the camera to that, because cameras don't follow paths by themselves)
then like you can attach an EventOnInput to a Timer which activates the skinmesh to follow the path, and then the timer stops the skinmesh when it reaches the location of the second cam you mentioned.
Only problem, is recording that path.