Adding 3D Sound Effects


Adding a 3d sound source for an object in your project is very easy.

  • Custom made sound effects (.wav, .ogg files) can be used with the SoundSource object as described in the documentation.


  • In this movie I apply a car engine sound effect to the default buggy car.


  • The first thing I do is placing the 3d cursor where I want the sound source, by right-clicking the car engine.


  • My SoundSource object settings should simulate gear-shifting audio pretty well for the default car, but you may have to do some tweaking if you change car's top speed, acceleration, etc.


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    Please allow some time for the movie above to load. If you can't see the video after a reasonable delay, please click here. Note that this clip has no audio.